Darkest of Days
A village with a population of 977, most residents of Winterhaven have never traveled beyond the village vale. The majority of villagers are farmers, though the walled heart of WInterhaven employs various craftspeople as well. Wagons occasionally head east down the old King’s Road from Winterhaven to find trade with the next village, which lies five days away. Sometimes wagons come into Winterhaven, causing the villagers to excitedly gather in the Market Square to hear news of the outside world and to buy new and exotic goods.
Ernest Padraig, the Lord of Winterhaven, is descended from the noble family that ruled the area under edict of the old empire. Folks around Winterhaven were happy with Lord Padraig’s father’s authority, and they have found answering to the rules of the new lord no more arduous. On the other hand, Padraig doesn’t have absolute power.
Padraig commands the Winterhaven Regulars, a core group of ten soldiers who perform guard and police functions in and round the walled portion of the village. The Regulars patrol in pairs. To augment this force, Padraig can muster aa group of about fifty civilians, given a day’s notice. However, he can only do this if the village itself is threatened – the villagers have no desire to patrol the road beyond the farms.
The population of Winterhaven is predominantly human, with a scattering of dwarf families, and a handful of individuals of other common races, including a couple of elves.
Winterhaven is primarily an agricultural village based on barter and trade, though Lord Padraig keeps a monetary system afloat with his own coin.
1. Outer Gate and Walls
Open by day, closed and barred at night, the outer gate is policed by two guards regardless of the hour. They nod amicably to locals, and point travelers to Wrafton’s Inn.
Winterhaven’s walls have a narrow parapet extending around the inside edge. If Winterhaven comes under attack, the Regulars and what militia can be raised from among the civilians guard the walls to stave off the threat.
Owned by Salvana Wrafton, this spacious inn and tavern serves as the public house for the region. Like alehouses everywhere, Wrafton’s Inn offers beer, wine, and, on occasion, spirits. Meals are served for those with coin, and beds for travelers are available. A crowd of villagers gathers each night to drink, gossip, sing, and play games of chance.
3. Market Square
Every other day or so, carts and wagons gather in the square and offer goods to the people of Winterhaven. Once each week, the official Market Day acts as a siren’s song, calling most of the villagers to shop and socialize in the square. Farmers sell produce, hunters hawk smoked meats, villagers sell crafts, and sometimes a trader from the east sells implements or costly goods.
On market days these stables are filled with mounts and other beasts of burden u sed by sellers to haul wares. Travelers can stable their mounts here for 2sp per day.
A dwarf named Thair Coalstriker owns the village smithy. He sells a variety of mundane wares, including spikes, weapons, heavy armor, and so on.
6. Valthrun’s Tower
This five-story structure is the highest building in Winterhaven. The tower is rumored to be over 300 years old, and Valthrun the Prescient is its most recent resident. Valthrun doesn’t use much of the tower; he inhabits the top two levels.
7. Bairwin’s Grand Shoppe
Bairwin Wildarson traveled the world, or so he claims, before setting up shop in Winterhaven ten years ago. He has a variety of items available for sale.
8. Warrior Guild
Winterhaven villagers can join the Warrior Guild and train, once per week, in basic sword and shield skills. The guild trains in Market Square on days when the market is not open. Some citizens earn militia pay by training at least once per month and being called on for emergencies. Rond Kelfem, captain of the Winterhaven Regulars, also oversees the Warrior Guild.
The large tenement structure features apartment for the village residents who don’t own farms or who work in the businesses within the walls. Several families also live in the homes on the west side of the village. Most of the villagers who live outside the walls are farmers and crafters who bring their wares to the Market Square to sell or trade.
This large stone structure is the village temple. Of the several deities worshiped by locals, Avandra, goddess of luck and change, is the most prominent.
The temple priest, Sister Linora, runs the services in the temple three times per week.